October 21st, 2014

11:24AM • Tags • 21 notes

October 19th, 2014

October 12th, 2014

2:37PM • Tags • 11 notes

Assembling summer jams…!

October 11th, 2014

October 7th, 2014

10:12PM • 19 notes

Alien Isolation has the nicest hands I’ve seen in a vidcon

September 27th, 2014

4:54AM • Tags • 143 notes

The visual style of Bernband is perfect.

September 22nd, 2014

4:22AM • Tags • 4 notes

deep into da bowels of house

September 15th, 2014

September 13th, 2014

September 4th, 2014

6:16AM • 33 notes


In 2010, I read a tidy little write-up of Konami’s 1991 Game Boy game Cave Noire by Anna Anthropy on the (now defunct) Gamer’s Quarter forums.

Two years later, Aeon Genesis Translation Project released an English patch, and I had a grand time playing the game in brief moments of downtime on my phone.

I have, you might say, an academic interest in the game’s particular flavour of puzzle and roguelike elements. Given that there is very little text in the game, and that the genre is largely defined by a didactic, learning-through-play approach, I was curious which details were disclosed and which withheld in the game’s instruction manual.

Last week, I found out! Anna scanned the manual, and Swarm translated. With my curiosity sated, I wanted to share the goods.

The translated Cave Noire Instruction Booklet is available for download on ANNARCHIVE. Please enjoy!

Cave Noire is pretty cool guys

August 20th, 2014